RotatedCamera

Back to reference

Allow freedom of movement around a current place, much like the classic script works now.

Not intended to be use with the current character script. This is the rotation component. Intended to be used with a SummedCamera, relative.

Members

Methods

Returns Methods Description
RotateXY ( XYRotateVector )

Methods Descriptions

RotatedCamera:RotateXY ( XYRotateVector )

Parameters

  • XYRotateVector: Vector2, the delta rotation to apply