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{
"functions": [
{
"name": "getDefaultValueForType",
"desc": "Returns the default value for a given value type. If the type is mutable than\na new value will ge cosntructed.",
"params": [
{
"name": "typeOfName",
"desc": "",
"lua_type": "string"
}
],
"returns": [
{
"desc": "",
"lua_type": "any"
}
],
"function_type": "static",
"source": {
"line": 42,
"path": "src/defaultvalueutils/src/Shared/DefaultValueUtils.lua"
}
},
{
"name": "toDefaultValue",
"desc": "Converts this value to its default value. If it's a table, it applies it recursively.",
"params": [
{
"name": "value",
"desc": "",
"lua_type": "T"
}
],
"returns": [
{
"desc": "",
"lua_type": "T"
}
],
"function_type": "static",
"source": {
"line": 68,
"path": "src/defaultvalueutils/src/Shared/DefaultValueUtils.lua"
}
}
],
"properties": [],
"types": [],
"name": "DefaultValueUtils",
"desc": "Helps get the default or zero value for value types in Roblox",
"source": {
"line": 5,
"path": "src/defaultvalueutils/src/Shared/DefaultValueUtils.lua"
}
}