Show raw api
{
"functions": [
{
"name": "getHumanoid",
"desc": "Retrieves a humanoid from a descendant.",
"params": [
{
"name": "descendant",
"desc": "Child of a humanoid model, like a limb",
"lua_type": "Instance"
}
],
"returns": [
{
"desc": "",
"lua_type": "Humanoid?"
}
],
"function_type": "static",
"source": {
"line": 16,
"path": "src/humanoidutils/src/Shared/HumanoidUtils.lua"
}
},
{
"name": "isHumanoidStateEnabled",
"desc": "Returns whether a humanoid state type is enabled on the humanoid.",
"params": [
{
"name": "humanoid",
"desc": "",
"lua_type": "Humanoid"
},
{
"name": "stateType",
"desc": "",
"lua_type": "Enum.HumanoidStateType"
}
],
"returns": [
{
"desc": "",
"lua_type": "boolean"
}
],
"function_type": "static",
"source": {
"line": 36,
"path": "src/humanoidutils/src/Shared/HumanoidUtils.lua"
}
},
{
"name": "isJumpEnabled",
"desc": "Returns whether the humanoid is allowed to jump. This is true when the jumping state is enabled\nand the humanoid's jump strength is above zero, which is the strength Roblox reads for the\nhumanoid's [Humanoid.UseJumpPower] mode.",
"params": [
{
"name": "humanoid",
"desc": "",
"lua_type": "Humanoid"
}
],
"returns": [
{
"desc": "",
"lua_type": "boolean"
}
],
"function_type": "static",
"source": {
"line": 51,
"path": "src/humanoidutils/src/Shared/HumanoidUtils.lua"
}
},
{
"name": "forceUnseatHumanoid",
"desc": "Forcefully unseats the humanoid. Useful when teleporting humanoid.\nDefinitely a non-intuitive operation to do safely.",
"params": [
{
"name": "humanoid",
"desc": "",
"lua_type": "Humanoid"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 71,
"path": "src/humanoidutils/src/Shared/HumanoidUtils.lua"
}
}
],
"properties": [],
"types": [],
"name": "HumanoidUtils",
"desc": "Utility methods to work with Roblox humanoids.",
"source": {
"line": 7,
"path": "src/humanoidutils/src/Shared/HumanoidUtils.lua"
}
}