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{
"functions": [
{
"name": "getBuild",
"desc": "Gets the game build",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "string"
}
],
"function_type": "static",
"source": {
"line": 22,
"path": "src/gameversionutils/src/Server/GameVersionUtils.lua"
}
},
{
"name": "getBuildWithServerType",
"desc": "Gets the game build with a server type specified for debugging",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "string"
}
],
"function_type": "static",
"source": {
"line": 34,
"path": "src/gameversionutils/src/Server/GameVersionUtils.lua"
}
},
{
"name": "getServerType",
"desc": "Gets a string label for the current server type",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "ServerType"
}
],
"function_type": "static",
"source": {
"line": 42,
"path": "src/gameversionutils/src/Server/GameVersionUtils.lua"
}
},
{
"name": "isVIPServer",
"desc": "Returns true if we're a VIP server",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "boolean"
}
],
"function_type": "static",
"source": {
"line": 58,
"path": "src/gameversionutils/src/Server/GameVersionUtils.lua"
}
}
],
"properties": [],
"types": [
{
"name": "ServerType",
"desc": "The server type to return",
"lua_type": "\"standard\" | \"vip\" | \"reserved\"",
"source": {
"line": 16,
"path": "src/gameversionutils/src/Server/GameVersionUtils.lua"
}
}
],
"name": "GameVersionUtils",
"desc": "Utility functions to automatically detect the version a game is running at",
"source": {
"line": 6,
"path": "src/gameversionutils/src/Server/GameVersionUtils.lua"
}
}