PlayerBinder
Binds the given class to each player in the game
Functions
new
Returns a new PlayerBinder
Start
PlayerBinder:
Start
(
) →
(
)
Starts the binder. See Binder.Start. Should be done via a ServiceBag.
Binds the given class to each player in the game
new
Returns a new PlayerBinder
Start
PlayerBinder:
Start
(
) →
(
)
Starts the binder. See Binder.Start. Should be done via a ServiceBag.
{ "functions": [ { "name": "new", "desc": "Returns a new PlayerBinder", "params": [ { "name": "tag", "desc": "", "lua_type": "string" }, { "name": "class", "desc": "", "lua_type": "BinderContructor" }, { "name": "...", "desc": "", "lua_type": "any" } ], "returns": [ { "desc": "", "lua_type": "PlayerBinder<T>" } ], "function_type": "static", "source": { "line": 23, "path": "src/playerbinder/src/Server/PlayerBinder.lua" } }, { "name": "Start", "desc": "Starts the binder. See [Binder.Start].\nShould be done via a [ServiceBag].", "params": [], "returns": [], "function_type": "method", "source": { "line": 33, "path": "src/playerbinder/src/Server/PlayerBinder.lua" } } ], "properties": [], "types": [], "name": "PlayerBinder", "desc": "Binds the given class to each player in the game", "source": { "line": 5, "path": "src/playerbinder/src/Server/PlayerBinder.lua" } }