Show raw api
{
"functions": [
{
"name": "getRelativeMoveDirection",
"desc": "Gets the relative move direction from the camera and the humanoid.\n\nThis is absolutely a hack.",
"params": [
{
"name": "cameraCFrame",
"desc": "",
"lua_type": "CFrame"
},
{
"name": "humanoid",
"desc": "",
"lua_type": "Humanoid"
}
],
"returns": [
{
"desc": "",
"lua_type": "Vector3"
}
],
"function_type": "static",
"source": {
"line": 34,
"path": "src/humanoidmovedirectionutils/src/Client/HumanoidMoveDirectionUtils.lua"
}
}
],
"properties": [],
"types": [],
"name": "HumanoidMoveDirectionUtils",
"desc": "Gets the relative move direction from the camera and the humanoid allowing Roblox's input system to\nbe layered on top of a camera system.\n\nEver wanted to not rewrite all of Roblox's input systems! Well, now you can with this slight hack!",
"source": {
"line": 9,
"path": "src/humanoidmovedirectionutils/src/Client/HumanoidMoveDirectionUtils.lua"
}
}