Show raw api
{
"functions": [
{
"name": "getPlayerInputModeType",
"desc": "Returns the player input mode type for a player.",
"params": [
{
"name": "player",
"desc": "",
"lua_type": "Player"
}
],
"returns": [
{
"desc": "",
"lua_type": "PlayerInputModeType?"
}
],
"function_type": "static",
"source": {
"line": 25,
"path": "src/playerinputmode/src/Shared/PlayerInputModeUtils.lua"
}
},
{
"name": "observePlayerInputModeType",
"desc": "Observes the player input mode type for a player.",
"params": [
{
"name": "player",
"desc": "",
"lua_type": "Player"
}
],
"returns": [
{
"desc": "",
"lua_type": "Observable<PlayerInputModeType?>"
}
],
"function_type": "static",
"source": {
"line": 42,
"path": "src/playerinputmode/src/Shared/PlayerInputModeUtils.lua"
}
},
{
"name": "promisePlayerInputMode",
"desc": "Observes the player input mode type for a player.",
"params": [
{
"name": "player",
"desc": "",
"lua_type": "Player"
},
{
"name": "cancelToken",
"desc": "",
"lua_type": "CancelToken?"
}
],
"returns": [
{
"desc": "",
"lua_type": "Promise<string?>"
}
],
"function_type": "static",
"source": {
"line": 63,
"path": "src/playerinputmode/src/Shared/PlayerInputModeUtils.lua"
}
},
{
"name": "isInputModeType",
"desc": "Checks if the input mode type is valid.",
"params": [
{
"name": "playerInputModeType",
"desc": "",
"lua_type": "any"
}
],
"returns": [
{
"desc": "",
"lua_type": "boolean"
}
],
"function_type": "static",
"source": {
"line": 80,
"path": "src/playerinputmode/src/Shared/PlayerInputModeUtils.lua"
}
},
{
"name": "setPlayerInputModeType",
"desc": "Sets the player input mode type for a player.",
"params": [
{
"name": "player",
"desc": "",
"lua_type": "Player"
},
{
"name": "playerInputModeType",
"desc": "",
"lua_type": "string"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 95,
"path": "src/playerinputmode/src/Shared/PlayerInputModeUtils.lua"
}
}
],
"properties": [],
"types": [],
"name": "PlayerInputModeUtils",
"desc": "Utility methods to track public player input mode",
"source": {
"line": 6,
"path": "src/playerinputmode/src/Shared/PlayerInputModeUtils.lua"
}
}