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WellKnownAssetOwnershipHandler

Functions

SetIsOwned

WellKnownAssetOwnershipHandler:SetIsOwned(isOwnedboolean) → ()

Sets if the asset is owned

GetIsOwned

WellKnownAssetOwnershipHandler:GetIsOwned() → boolean

Gets if the asset is owned

ObserveIsOwned

WellKnownAssetOwnershipHandler:ObserveIsOwned() → Observable<boolean>

Observes if the asset is owned

Show raw api
{
    "functions": [
        {
            "name": "SetIsOwned",
            "desc": "Sets if the asset is owned",
            "params": [
                {
                    "name": "isOwned",
                    "desc": "",
                    "lua_type": "boolean"
                }
            ],
            "returns": [],
            "function_type": "method",
            "source": {
                "line": 54,
                "path": "src/gameproductservice/src/Shared/Ownership/WellKnownAssetOwnershipHandler.lua"
            }
        },
        {
            "name": "GetIsOwned",
            "desc": "Gets if the asset is owned",
            "params": [],
            "returns": [
                {
                    "desc": "",
                    "lua_type": "boolean"
                }
            ],
            "function_type": "method",
            "source": {
                "line": 65,
                "path": "src/gameproductservice/src/Shared/Ownership/WellKnownAssetOwnershipHandler.lua"
            }
        },
        {
            "name": "ObserveIsOwned",
            "desc": "Observes if the asset is owned",
            "params": [],
            "returns": [
                {
                    "desc": "",
                    "lua_type": "Observable<boolean>"
                }
            ],
            "function_type": "method",
            "source": {
                "line": 74,
                "path": "src/gameproductservice/src/Shared/Ownership/WellKnownAssetOwnershipHandler.lua"
            }
        }
    ],
    "properties": [],
    "types": [],
    "name": "WellKnownAssetOwnershipHandler",
    "desc": "",
    "source": {
        "line": 4,
        "path": "src/gameproductservice/src/Shared/Ownership/WellKnownAssetOwnershipHandler.lua"
    }
}