Show raw api
{
"functions": [
{
"name": "GetPositionOrNil",
"desc": "Retrieves where the IK rig's position is, if it exists",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "Vector3?"
}
],
"function_type": "method",
"source": {
"line": 50,
"path": "src/ik/src/Client/Rig/IKRigClient.lua"
}
},
{
"name": "GetLocalPlayerAimer",
"desc": "Retrieves the local player aimer if it exists",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "IKRigAimerLocalPlayer?"
}
],
"function_type": "method",
"source": {
"line": 64,
"path": "src/ik/src/Client/Rig/IKRigClient.lua"
}
},
{
"name": "GetTarget",
"desc": "Returns where the rig is looking at",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "Vector3?"
}
],
"function_type": "method",
"source": {
"line": 73,
"path": "src/ik/src/Client/Rig/IKRigClient.lua"
}
}
],
"properties": [],
"types": [],
"name": "IKRigClient",
"desc": "Handles IK rigging for a humanoid",
"source": {
"line": 5,
"path": "src/ik/src/Client/Rig/IKRigClient.lua"
}
}