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{
"functions": [
{
"name": "outOfDeadZone",
"desc": "Returns true if the input is outside the deadzone.\n\n\t@param inputObject InputObject\n\t@return boolean",
"params": [
{
"name": "inputObject",
"desc": "",
"lua_type": "InputObject"
}
],
"returns": [
{
"desc": "",
"lua_type": "boolean\n"
}
],
"function_type": "static",
"source": {
"line": 46,
"path": "src/camera/src/Client/Controls/CameraGamepadInputUtils.lua"
}
},
{
"name": "gamepadLinearToCurve",
"desc": "Converts a thumbstick position to a curve space.",
"params": [
{
"name": "thumbstickPosition",
"desc": "",
"lua_type": "Vector2"
}
],
"returns": [
{
"desc": "",
"lua_type": "Vector2"
}
],
"function_type": "static",
"source": {
"line": 58,
"path": "src/camera/src/Client/Controls/CameraGamepadInputUtils.lua"
}
}
],
"properties": [],
"types": [],
"name": "CameraGamepadInputUtils",
"desc": "Utility classes to work with gamepad thumbsticks",
"source": {
"line": 6,
"path": "src/camera/src/Client/Controls/CameraGamepadInputUtils.lua"
}
}