RagdollBallSocketUtils
Instead of modifying this file, consider setting attributes on each motor on humanoid join.
Instead of modifying this file, consider setting attributes on each motor on humanoid join.
{ "functions": [], "properties": [], "types": [], "name": "RagdollBallSocketUtils", "desc": "Instead of modifying this file, consider setting attributes on each motor on humanoid\njoin.", "source": { "line": 7, "path": "src/ragdoll/src/Shared/Rigging/RagdollBallSocketUtils.lua" } }