RagdollBallSocketUtils
Instead of modifying this file, consider setting attributes on each motor on humanoid join.
Instead of modifying this file, consider setting attributes on each motor on humanoid join.
{
"functions": [],
"properties": [],
"types": [],
"name": "RagdollBallSocketUtils",
"desc": "Instead of modifying this file, consider setting attributes on each motor on humanoid\njoin.",
"source": {
"line": 7,
"path": "src/ragdoll/src/Shared/Rigging/RagdollBallSocketUtils.lua"
}
}