RagdollMotorLimitData
Holds baseline constants for the Ragdoll
TIP
Do not modify this file. Instead, do this to apply new reference values.
RagdollMotorLimitData.NECK_LIMITS:SetAttributes(character.UpperTorso.Neck, {
UpperAngle = 30;
})
Holds baseline constants for the Ragdoll
Do not modify this file. Instead, do this to apply new reference values.
RagdollMotorLimitData.NECK_LIMITS:SetAttributes(character.UpperTorso.Neck, {
UpperAngle = 30;
})
{
"functions": [],
"properties": [],
"types": [],
"name": "RagdollMotorLimitData",
"desc": "Holds baseline constants for the Ragdoll\n\n:::tip\nDo not modify this file. Instead, do this to apply new reference values.\n\n```lua\nRagdollMotorLimitData.NECK_LIMITS:SetAttributes(character.UpperTorso.Neck, {\n\tUpperAngle = 30;\n})\n\n```\n:::",
"source": {
"line": 17,
"path": "src/ragdoll/src/Shared/Rigging/RagdollMotorLimitData.lua"
}
}