RagdollMotorLimitData
Holds baseline constants for the Ragdoll
tip
Do not modify this file. Instead, do this to apply new reference values.
RagdollMotorLimitData.NECK_LIMITS:SetAttributes(character.UpperTorso.Neck, {
UpperAngle = 30;
})
Holds baseline constants for the Ragdoll
Do not modify this file. Instead, do this to apply new reference values.
RagdollMotorLimitData.NECK_LIMITS:SetAttributes(character.UpperTorso.Neck, {
UpperAngle = 30;
})
{ "functions": [], "properties": [], "types": [], "name": "RagdollMotorLimitData", "desc": "Holds baseline constants for the Ragdoll\n\n:::tip\nDo not modify this file. Instead, do this to apply new reference values.\n\n```lua\nRagdollMotorLimitData.NECK_LIMITS:SetAttributes(character.UpperTorso.Neck, {\n\tUpperAngle = 30;\n})\n\n```\n:::", "source": { "line": 17, "path": "src/ragdoll/src/Shared/Rigging/RagdollMotorLimitData.lua" } }